Thấp (0) | Trung bình (1) | Cao (2) | Status | |
---|---|---|---|---|
Bullet Impact Blast | x | x | x | Done |
Bullet Impact Smoke | x | x | Done | |
Bullet Impact Debris Count | 1 | 2 | Done | |
Muzzle blast | x | x | Done | |
Shell eject smoke | x | Done | ||
Muzzle smoke | x | Done | ||
Bullet Impact Falling Dust | x | Done |
Thấp (0) | Trung bình (1) | Cao (2) | Status | |
---|---|---|---|---|
Billboard grass | x | WIP | ||
Destructible piece count | 30 | 100 | 200 | Done |
Wavy vegetation | x | x | Done | |
Decoration prop/prop spawner | Map setup | Map setup | Map setup | Done |
Tắt (0) | Thấp (1) | Trung bình (2) | Cao (3) | Status | |
---|---|---|---|---|---|
Bullet impact debris life time | 0.5s | 2s | 5s | 10s | Done |
Bullet shell eject life time | 0.45s | 1.5s | 7.5s | 15s | Done |
Ragdoll | x | x | x | Done | |
Bullet impact debris collision | x | x | Done | ||
Bullet shell eject collision | x | x | Done | ||
Blow wind affected props | x | Done | |||
Wind affecteds prop collision | x | Done | |||
Bullet impact debris deny rmNnNotVisNStill | x | Experimental |
Cao (0) | Thấp (1) | Tắt (2) | |
---|---|---|---|
Dead body | 10s | 60s | Always |
blood foot print | white | red | red |
blood drop (bleeding) | white | red | red |
blood drop (bullet hit) | red | ||
blood splash (bullet hit) | red | ||
deadbody blood puddle | red | ||
wall blood decal | red |